Description: TreeGen is an environment generator. Generate normal trees palm trees undergrows (Fern) grass. You can adjust the parameters of the generation, so you can generate different kind of trees or other objects. The program uses OpenGL and GLSL (OpenGL Shader Language). The generated objects stores the parameters which are editable later, can be saved or loaded from file. The stored files are sqlite databases. The program could generate scenes with more million triangles so it can be use to measure the performance of the video card. I wrote it to have a fun, and practise the OpenGL and shaders.Last changelog:
Fix a bug on some ATI cards. You can save the picture to png file
Being just a user myself (and not a developer), this looks like it could be a fun little "toy" to play around with (not to downplay your work at all, but unless I'm missing something, that seems to be about the extent of it?). I could see it actually being useful if someone wanted to easily generate some CG scenery for whatever images they might be working with. Is it possible to export images of the generated trees, independent of their respective background, perhaps to PNGs? Another (probably obvious) usage scenario I could see this being even more helpful in is in game development. Are there any plans to implement an export-to-model feature for your program? I imagine such functionality could take your application from "fun little app" to "very useful program" in one stroke. Just my two cents. :-)
Ratings & Comments
7 Comments
Error "File not found" on downloading file action.
Fixed. Tkank!
Thank you I mean...
Being just a user myself (and not a developer), this looks like it could be a fun little "toy" to play around with (not to downplay your work at all, but unless I'm missing something, that seems to be about the extent of it?). I could see it actually being useful if someone wanted to easily generate some CG scenery for whatever images they might be working with. Is it possible to export images of the generated trees, independent of their respective background, perhaps to PNGs? Another (probably obvious) usage scenario I could see this being even more helpful in is in game development. Are there any plans to implement an export-to-model feature for your program? I imagine such functionality could take your application from "fun little app" to "very useful program" in one stroke. Just my two cents. :-)
Now you can save the picture to png. :-) Was a nice idea, not too difficoult to solve.
Do you have any screenshots or verbal description?
Sorry, I forgot to fill the homepage link. Now It's alredy set. You can find description and screenshot on that page.